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Olby Indago dalībnieks
Joined: 19 Apr 2004 Posts: 230
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Posted: Thu Nov 16, 2006 10:02 pm Post subject: Detail Mapping Blend Modes |
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Vai kāds pozitīvs cilvēks var konkrēti pateikt kādu dx blend-mode izmanto (un vajag izmantot) DETAIL MAPPING effects, jo cik rakos cauri netam tādas infas nekur nevar atrast. Varbūt kādam kam ir pilnais DX-SDK var apskatīties tur? Principā experimentu veidā esmu atradis divus-trīs blend modes kas itkā der tikai katrs no tiem darbojas atšķirīgās vidēs pavisam savādāk (piem. savādākā apgaismojumā) .
Paldies, _________________ http://www.olbyonline.com/ |
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anggelus
Joined: 23 Feb 2005 Posts: 383 Location: Rīga (LV)
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Posted: Fri Nov 17, 2006 12:21 am Post subject: |
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Detail mapping domāts Normal mapping? Ja tā tad:
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// Stage 0
Texture[0] = <NormalizerTexture>;
AddressU[0] = Clamp;
AddressV[0] = Clamp;
MinFilter[0] = Linear;
MagFilter[0] = Linear;
MipFilter[0] = Point;
ColorOp[0] = SelectArg1;
ColorArg1[0] = Texture;
AlphaOp[0] = SelectArg1;
AlphaArg1[0] = Diffuse;
// Stage 1
Texture[1] = <NormalMap>;
AddressU[1] = Wrap;
AddressV[1] = Wrap;
MinFilter[1] = Linear;
MagFilter[1] = Linear;
MipFilter[1] = Linear;
ColorOp[1] = DotProduct3;
ColorArg1[1] = Current;
ColorArg2[1] = Texture;
AlphaOp[1] = SelectArg1;
AlphaArg1[1] = Diffuse;
// Stage 2
Texture[2] = <BaseTexture>;
AddressU[2] = Wrap;
AddressV[2] = Wrap;
MinFilter[2] = Linear;
MagFilter[2] = Linear;
MipFilter[2] = Linear;
ColorOp[2] = Modulate;
ColorArg1[2] = Current;
ColorArg2[2] = Texture;
AlphaOp[2] = SelectArg1;
AlphaArg1[2] = Diffuse;
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bubu Indago Uzvarētājs
Joined: 23 Mar 2004 Posts: 3223 Location: Riga
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Olby Indago dalībnieks
Joined: 19 Apr 2004 Posts: 230
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Posted: Fri Nov 17, 2006 9:08 am Post subject: |
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jā paldies, bubu, pareizi saprati. žēl tikai ka gl bet nu mēģināšu izštukot. _________________ http://www.olbyonline.com/ |
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