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Vecais_Dumais_Laacis Guru
Joined: 29 Jan 2004 Posts: 800
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Posted: Mon May 30, 2005 10:41 am Post subject: cell/toon rendering |
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vai ir kau4kaada iespeeja lietot cell shadingu bez shaderiem? kautkaa atminjaa staav 'sheep, dog 'n wolf' kuraa man liekaas shaderi netika izmantoti. _________________ ...un ja bites buutu laachi... |
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bubu Indago Uzvarētājs
Joined: 23 Mar 2004 Posts: 3223 Location: Riga
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Posted: Mon May 30, 2005 11:10 am Post subject: |
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A kas liedz izmantot vienkrāsainus poligonus? |
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Vecais_Dumais_Laacis Guru
Joined: 29 Jan 2004 Posts: 800
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Posted: Mon May 30, 2005 11:16 am Post subject: |
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kontuuras kaa dabuusi? un cell shadings jau nenoziimee to ka plaknei ir tikai viena kraasa (flat shading). cell shadingam paareja starp kraasaam ir asa. _________________ ...un ja bites buutu laachi... |
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Angel
Joined: 02 Jan 2005 Posts: 113 Location: Latvija
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Vecais_Dumais_Laacis Guru
Joined: 29 Jan 2004 Posts: 800
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Posted: Mon May 30, 2005 2:31 pm Post subject: |
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nujaa.. shito jau redzeeju -
1) opengl
2) katraa freimaa katram vertexam tiek reekjinaata textuuras koordinaate ieksh 1d textuuras
offtopic: cik no pashreiz normaali lietojamajaam videokarteem nesupportee shaderus nevienaa acii?
tb moka man vienk atmest ideju spiest uz to ka cell shadings straadaa bez shaderiem? _________________ ...un ja bites buutu laachi... |
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Kamazs Guru
Joined: 17 Jan 2003 Posts: 829 Location: The glorious ancient city of Loja
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Posted: Mon May 30, 2005 3:16 pm Post subject: |
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pajautaa gamedev.net, mosh tautai tur buus kaadas idejas _________________ ...un es uzskatu, ka Fallout ir etalons |
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