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Kingdom Lost: Fantasy/Medieval HL2 Mod

 
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Anonymous
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PostPosted: Tue Aug 17, 2004 12:06 am    Post subject: Kingdom Lost: Fantasy/Medieval HL2 Mod

Sveiki, es esu latvietis bet dziivoju USA (ieshu driiz studeet riigaa) bet es tagad straadaaju uz jaunu projektu. Es nevareeshu rakstiit visu shito labi latviski, so viss ir angliski.

Ja kaadi latvieshi grib paliidzeet, pasakiet man Wink
(pushi no #3dgrafika uz chat.delfi patieci man lai es sheit uzlieku jaunu post)

Our URL is www.kingdomlost.net where you can find all the information you need on us. Our website and forums just went live.

Here is the skinny on what we're all about: we're trying to fuse a fast game with a role playing game, and an unit controlling strategy game. The result is elaborate and promising. The basis for the core of the game is two teams facing off against eachother. Human players get to pick classes, knight level characters, (axemaster, a knight, a wizard for example) and go out and buy soldiers (swordsmen, axeman, crossbowman for example) and wreak havoc on the playing field. Each team is based from a castle, and human players may choose to command their computer controlled soldiers to bolster the defences of the castle. You can also buy items, like horses and siege weaponry to defend you castle with. Human players can level up and do special attacks and spells. There are other mystical attributes like suprises when doing a "monster kill" or something of that sort. And be careful, if you decide to start owning everyone in the server because you're real damn good, the other team is going to hire an assassin to go after you. ;)

"But dassbaba is it 1st person or 3rd person?" Most likely both, it's easier to shoot a bow+arrow sometimes in 1st person, so when the SDK comes out our team and the coder(s) will experiment with the views." (we have two coders right now, both dedicated and

We're also going to have dynamic options for winning the game, like "carnage" where there are extra amounts of computer controlled soldiers in the game, and each team essentially tries to kill the most. Another mode that someone running the sever could turn on is "steal the crown" or "steal the bla bla" where there will be something of value inside the castle and either players. Very open ended victory, so people can play what they think is fun.

Another twist in the gameplay is the option of surrendering. If you're at low health and dont want to take a death, you are given the option of surrendering, and if people surrender to you it goes on your record like a kill or victory or capture does in Battlefield 1942! After surrendering you are escorted by the other team to the castles prison, in the castles courtyard. After surrendering however you lose items and experience, but no deaths! Computer controlled players that you bought surrender a lot, so you'll find that you're going to have to rescue teammates from the prison!

Also, we are going to make scenarios of fun mini-games, like "Hide from the Wizard", where 1 flying wizard essentially has 15 seconds to kill as many peasants as possible. Players switch off being the wizard every 15 seconds or so. Another game is "Purge" where characters with bows are stuck in a field and they have to kill as many computer controlled opponents as they can running down the field. The last game i'll mention in "steal the crown!" where all players play the "thief" class and try to steal something in an area without getting caught. All examples of course, but one of the goals is to make fun scenarios like that.

notable features
*rpg core
*items
*computer controlled soldiers
*formations for the soldiers
*spells
*surrendering

Our goal is to make an addictive mod, that RTS/RPG fans as well as CS addicts can enjoy. We are taking apart other mods and games, and figuring out what is cool or what we like to do in those games, and for that we need your help.

We are looking for more help-

3D modelers/animators/skinners
2D artists
and creative people, do you have ideas/comments? if you have something to say, let us know! post it on our slick new forums www.kingdomlost.net/forums

reply here or email dassbaba@kingdomlost.net or post on our forums, or come to our IRC chat room
#kingdomlost @ irc.quakenet.org


-Walter
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anggelus



Joined: 23 Feb 2005
Posts: 383
Location: Rīga (LV)

PostPosted: Sat Jul 30, 2005 10:57 pm    Post subject:

zb jau tā nūdele
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No comprendo lo que dice.
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bubu
Indago Uzvarētājs
Indago Uzvarētājs


Joined: 23 Mar 2004
Posts: 3223
Location: Riga

PostPosted: Sat Jul 30, 2005 11:32 pm    Post subject:

A kāds admins/moders šamo nevar izdzēst? nūdele tak skaitās piereģistrējusies!
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Hobits
Indago organizātors


Joined: 04 Jul 2003
Posts: 491
Location: Riga

PostPosted: Sun Jul 31, 2005 1:49 pm    Post subject:

bubu wrote:
A kāds admins/moders šamo nevar izdzēst? nūdele tak skaitās piereģistrējusies!

Noup, izskataas ka moderatoru speekos tas nav.
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S1
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PostPosted: Sun Jul 31, 2005 8:10 pm    Post subject:

Reālāk ir izdzēst viņa poustu.
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