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gazz
Joined: 03 Jan 2004 Posts: 355 Location: Teika
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Posted: Mon Feb 09, 2004 2:16 pm Post subject: Progressive meshes vs static LOD meshes |
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nez kapee ienaaca praataa shitaada doma. tagad wisur ir progressive meshes ir kaa norm fiicha, bet man taa biki jautaajums ir - wai tas neeed brangi tik ljoti daargos kompiisha sirds tikshkjus. Man taa ienaaca praataa tapeec ka GTA:VC ir wiens no wislabaakajiem dzineejiem tieshi aatrdarbiibas zinjaa(es uz p3-500 ar Geforce2MX normaali griziiju) un tas izmanto 2 LOD meshes objektiem(celtneem, mashiinaam), tad man jaasaak domaat ka tas ir krietni efektiiwaaks panjeemiens. Pats Andre LaMothe sawaa graamataa Tricks of the Windows Game Programming Gurus raxta - precalculate everything u can. Kaadas domas? Naw bijis laika to izmeegjinaat, wienkaarshi man plaanaa ir neliels racing sims(driizaak arkaade driver stilaa, tas ir ar riktiigu saansliidi) un domaaju kaa teraani ziimeet. |
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uuu Guest
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Posted: Wed Mar 10, 2004 6:04 pm Post subject: |
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interesanti!!! |
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Anonymous Guest
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Posted: Thu Mar 11, 2004 11:15 am Post subject: |
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piedod par atklaatiibu, lj.cien. uuu, bet rodas iespaids, ka tu galiigi neko no visa shii nesaproti un vnk baarsti tukshas iisas fraaziites nezinu pat kaa peec. |
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