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dawchiks
Joined: 03 Jan 2007 Posts: 37 Location: Rīga
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Posted: Sun Feb 04, 2007 7:56 pm Post subject: window lielums & objekti |
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karo4 kad es mainu loga izmeeru , man izstiepjas( vai saraujas ) arii objekts,
ja man loga izmers ir piemeram 1024x768 tad viss kas ir ekreeenaa man vienaa virzienaa ir izstiepts, ja es gribu visu normali tad man jaaliek kautkaada 800x800 vai 1024x1024 izskirtspeeja, bet man taa negribaas dariit.. kaads var paliidzeet? |
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dawchiks
Joined: 03 Jan 2007 Posts: 37 Location: Rīga
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Posted: Sun Feb 04, 2007 8:02 pm Post subject: |
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ah pats atradu |
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Olby Indago dalībnieks
Joined: 19 Apr 2004 Posts: 230
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Posted: Tue Feb 06, 2007 11:34 am Post subject: |
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un kaads bija atrisinaajums, ja nav nosleepums negribu pats mekleet ? _________________ http://www.olbyonline.com/ |
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bubu Indago Uzvarētājs
Joined: 23 Mar 2004 Posts: 3223 Location: Riga
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Posted: Tue Feb 06, 2007 1:03 pm Post subject: |
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Gan jau, ka projekcijas matricas korektā uzstādīšanā. |
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dawchiks
Joined: 03 Jan 2007 Posts: 37 Location: Rīga
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Posted: Tue Feb 06, 2007 3:03 pm Post subject: |
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vispaar jau aspect ( hvz kaa ir pa LV)
vinam tas aspect jaaliek, nu es izkalkuleeju ka ir 1.33333 utt, tad arii pie komandas D3DXMaatrixPerspectiveFovLH lietoju to 1.333
protams var lietot taaadu lietu -
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D3DXMATRIXA16 matProj;
float fAspect = WIDTH / HEIGHT;
D3DXMatrixPerspectiveFovLH(&matProj,D3DX_PI/4,fAspect,1.0f,100.f);
g_pd3dDevice->SetTransform(D3DTS_PROJECTION,&matProj);
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nu moska kaadas noder , tapeec ieliku visu kas vajadziigs lai tas straadaatu |
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