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cell/toon rendering

 
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Vecais_Dumais_Laacis
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Joined: 29 Jan 2004
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PostPosted: Mon May 30, 2005 10:41 am    Post subject: cell/toon rendering

vai ir kau4kaada iespeeja lietot cell shadingu bez shaderiem? kautkaa atminjaa staav 'sheep, dog 'n wolf' kuraa man liekaas shaderi netika izmantoti.
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bubu
Indago Uzvarētājs
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Joined: 23 Mar 2004
Posts: 3223
Location: Riga

PostPosted: Mon May 30, 2005 11:10 am    Post subject:

A kas liedz izmantot vienkrāsainus poligonus?
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Vecais_Dumais_Laacis
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PostPosted: Mon May 30, 2005 11:16 am    Post subject:

kontuuras kaa dabuusi? un cell shadings jau nenoziimee to ka plaknei ir tikai viena kraasa (flat shading). cell shadingam paareja starp kraasaam ir asa.
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Angel



Joined: 02 Jan 2005
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PostPosted: Mon May 30, 2005 2:21 pm    Post subject:

Nezinu vai tam ir kaada jeega, bet prieksh opengl cell-shadding vari apskatiit nehes tutoriaalos
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=37
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Vecais_Dumais_Laacis
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PostPosted: Mon May 30, 2005 2:31 pm    Post subject:

nujaa.. shito jau redzeeju -
1) opengl
2) katraa freimaa katram vertexam tiek reekjinaata textuuras koordinaate ieksh 1d textuuras

offtopic: cik no pashreiz normaali lietojamajaam videokarteem nesupportee shaderus nevienaa acii?

tb moka man vienk atmest ideju spiest uz to ka cell shadings straadaa bez shaderiem?
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Kamazs
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Joined: 17 Jan 2003
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PostPosted: Mon May 30, 2005 3:16 pm    Post subject:

pajautaa gamedev.net, mosh tautai tur buus kaadas idejas
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