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eXeM
Joined: 22 Mar 2005 Posts: 155 Location: Ape
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Posted: Tue Jan 03, 2006 12:37 pm Post subject: Fizikas "dziņi" |
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Es pagaidām lietoju Newton Physiscs engine
.Vai kāds zin vēl kādu OS Dzini prieksh speeleem(ODE pac zinu ka ir bet man nepatīk). |
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Vecais_Dumais_Laacis Guru
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Joined: 29 Jan 2004 Posts: 800
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eXeM
Joined: 22 Mar 2005 Posts: 155 Location: Ape
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Posted: Tue Jan 03, 2006 12:57 pm Post subject: |
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Paldies.
Paskatiishos kas tur labs notiekās. |
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fest
Joined: 07 Apr 2003 Posts: 187 Location: Madona
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Posted: Thu Jan 05, 2006 12:23 am Post subject: |
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Newton _________________ Signature for rent. Good as new.
4 lines max. 80 letters.
Ls 0,02/post
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anggelus
Joined: 23 Feb 2005 Posts: 383 Location: Rīga (LV)
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Posted: Thu Jan 05, 2006 12:58 am Post subject: |
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PhysX (bijušais NovodeX) manuprāt viens no labākajiem, ir PPU atbalsts.
Unreal3 izmanto tieši šo.
Un cik zinu Newton arī nemaz nav Open Source. _________________ No comprendo lo que dice. |
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eXeM
Joined: 22 Mar 2005 Posts: 155 Location: Ape
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Posted: Thu Jan 05, 2006 3:27 pm Post subject: |
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Es zinu ka newton naw open source bet es gribeeju redzeet kaadu open source kuru wareetu pats paarweidot, tomeer ja redzi dzinja source kodu ar to mazliet taa kaa vieglaak apieties un pielaagot... |
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fest
Joined: 07 Apr 2003 Posts: 187 Location: Madona
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Posted: Thu Jan 05, 2006 11:28 pm Post subject: |
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Ups, man likās, ka der visi.
Nedomāju, ka tev būs vajadzība modificēt fizikas dziņa sourci.
P.S Kāds latvijā vispār iehavo PPU? _________________ Signature for rent. Good as new.
4 lines max. 80 letters.
Ls 0,02/post
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anggelus
Joined: 23 Feb 2005 Posts: 383 Location: Rīga (LV)
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Posted: Fri Jan 06, 2006 5:51 am Post subject: |
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Modificēt jau noteikti nevajadzētu, vienīgi open source būtu labs mācību nolūkos, lai izprastu kā tur īsti viss darbojās. Bet tā mēģināt modificēt pašu dzini nebūtu prāta darbs. _________________ No comprendo lo que dice. |
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