dev.gamez.lv Forum Index dev.gamez.lv
Latvian Game Developers Community
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups 

Texture/mesh extraction tool
Goto page 1, 2  Next
 
dev.gamez.lv Forum Index -> Pļāpātuve
View previous topic :: View next topic  
Author Message
Vecais_Dumais_Laacis
Guru
Guru


Joined: 29 Jan 2004
Posts: 800

PostPosted: Fri Nov 12, 2004 12:01 pm    Post subject: Texture/mesh extraction tool

Juusu viedoklis par iespeejamu tooli ar kuru ir iespeejams izgraabt praktiski no jebkuras dx baazeetas speeles textuuras un modeljus?

ieskatiem - http://3priedez.net/files/textures.rar - mazliet no nfsu2
_________________
...un ja bites buutu laachi...
Back to top
View user's profile
Vecais_Dumais_Laacis
Guru
Guru


Joined: 29 Jan 2004
Posts: 800

PostPosted: Sat Nov 13, 2004 11:48 am    Post subject:

removed
_________________
...un ja bites buutu laachi...


Last edited by Vecais_Dumais_Laacis on Thu Dec 02, 2004 2:08 pm; edited 1 time in total
Back to top
View user's profile
Vecais_Dumais_Laacis
Guru
Guru


Joined: 29 Jan 2004
Posts: 800

PostPosted: Mon Nov 29, 2004 5:24 pm    Post subject:

dabuuju meshus gatavus - tb naak aaraa textuureeti meshi
veel ir probleemas ar normaaleem un dazhbriid moka arii pareizajaam textuuraam
moka kaadu iekaardinaas veel kaadi screeni

tas no hl2 viena maajele


_________________
...un ja bites buutu laachi...
Back to top
View user's profile
GiGa
Indago Uzvarētājs
Indago Uzvarētājs


Joined: 25 Sep 2003
Posts: 887

PostPosted: Mon Nov 29, 2004 6:09 pm    Post subject:

Pameeginaajis neesmu, bet peec shitik iespaidiigas demonstraacijas - noteikti nomeeginaashu! Tik ka vins tos failus noseivo? Kaa .x ? Buus jaaizdomaa kaa vinjus taalaak modificeet, laikam jau maksim ir kaadi .x importeri. Bet nu chisto, shitas toolis izskataas peec konkreetaa rullja Smile Zheel ka tas automaatiski nenonjem copyright no modeljiem Smile
_________________
Back to top
View user's profile Send e-mail
Vecais_Dumais_Laacis
Guru
Guru


Joined: 29 Jan 2004
Posts: 800

PostPosted: Mon Nov 29, 2004 6:28 pm    Post subject:

tas kas ir pieejams novilkt exportee tikai textuuras
mesh toolis pagaidaam veel development modee
exportee kaa .ASE - 3d max ascii export format
peec tam to ase var panjemt ar 'deep exploration' vai pashaa 3d maxii ieimporteet [maxim vajaga speciaalu ase importeri jo origjinaali naak liidzi tikai ase exporteris]
_________________
...un ja bites buutu laachi...
Back to top
View user's profile
Vecais_Dumais_Laacis
Guru
Guru


Joined: 29 Jan 2004
Posts: 800

PostPosted: Mon Nov 29, 2004 6:30 pm    Post subject:

copyright protams nenonjem - ljauj pastiities/pamaaciities kaa monstri to dara Wink
+ ljauj daudz maz normaali paarnest meshu no mayas uz maxi

moka veelaak arii skeletu iemaaciishos exporteet bet pagaidaam dabeigshu meshu exportieri lai shancee daudz maz pareizi
_________________
...un ja bites buutu laachi...
Back to top
View user's profile
GiGa
Indago Uzvarētājs
Indago Uzvarētājs


Joined: 25 Sep 2003
Posts: 887

PostPosted: Mon Nov 29, 2004 7:00 pm    Post subject:

Intereses peec - Tev no taa pasha HL2 ir izdevies izdabuut uudens normaal mapes?
_________________
Back to top
View user's profile Send e-mail
Vecais_Dumais_Laacis
Guru
Guru


Joined: 29 Jan 2004
Posts: 800

PostPosted: Mon Nov 29, 2004 7:03 pm    Post subject:

neesmu meegjinaajis
teorijaa tas toolis kursh uz weba meetaajaas visus settexture callus paarkjer un saseivo visas textuuras dds formaataa - vajadzeetu shanceet arii uz uudens mapiem

parastie normal mapi captureejas ka prieks
_________________
...un ja bites buutu laachi...
Back to top
View user's profile
Vecais_Dumais_Laacis
Guru
Guru


Joined: 29 Jan 2004
Posts: 800

PostPosted: Mon Nov 29, 2004 7:14 pm    Post subject:

pastiijos-
ja nemaldos hl2 neizmanto normalmapu uudenim
prosta render to texture un shaderi like this

_________________
...un ja bites buutu laachi...
Back to top
View user's profile
GiGa
Indago Uzvarētājs
Indago Uzvarētājs


Joined: 25 Sep 2003
Posts: 887

PostPosted: Mon Nov 29, 2004 7:59 pm    Post subject:

Hmm, man gan skjiet ka izmanto gan Smile Kaa tad savaadaak noteikt kaa skjobiit to textuuru?

P.S. Ilustaaciju gan nesapratu Smile
_________________
Back to top
View user's profile Send e-mail
Vecais_Dumais_Laacis
Guru
Guru


Joined: 29 Jan 2004
Posts: 800

PostPosted: Mon Nov 29, 2004 8:08 pm    Post subject:

par ilustraaciju un uudeni hlsl stilaa

njemam divas textuuras
vienaa rendereejam to kas ir zem uudens un tikai [tas sample kas augstaak]
vienaa rendereejam to kas vareetu atspiideet uudenii
njemam abas textuuras un shaaderii speeleejamies ar fresnel funkcijaam un beigaas dabuujam viljnjainu zemuudens bildi un viljnjainu atspiidumu uz galiigi plakanas plaknes.
mainot noteiktu shadera parametru fresnela funkcija animeejas un rezultaataa sanaak ljoti smuks uudens
_________________
...un ja bites buutu laachi...
Back to top
View user's profile
GiGa
Indago Uzvarētājs
Indago Uzvarētājs


Joined: 25 Sep 2003
Posts: 887

PostPosted: Mon Nov 29, 2004 8:39 pm    Post subject:

Nu jaa, jaa, tas viss pashsaprotami... tikai ko noziimee speeleejamies ar fresnel funkcijaam? Lai vareetu reekinaat fresnelu vajag acs vektoru un kaut kaadu virsmas vectoru pret kuru fresnelu reekinaat... kur tad veel dabuut to virsmas vectoru ja no kaadas normaal mapes? Vai arii tu domaa vinji reekina virsmas normaali algoritmiski pashaa sheiderii? Man ta neliekaas, jo vinjiem tur ir konkreeta ~1sec animaacija uudens virsmai, kas ljoti izskataas peec kaadas maakslinieka uztaisiitas mapes, nevis vienkaarsha algoritma iznaakuma (nu vismaz ne realtime)... turklaat ar fresnelu vien texture offsetus prieks viljoshanaas smukus neuztaisiisi...
_________________
Back to top
View user's profile Send e-mail
Vecais_Dumais_Laacis
Guru
Guru


Joined: 29 Jan 2004
Posts: 800

PostPosted: Mon Nov 29, 2004 9:39 pm    Post subject:

echh...

fresnels uz plaknes [refrakcija/reflekcija]




vari panjemt no ogres un atvilkt precompiled demos un pastiities dziivee kaa tas izskataas
_________________
...un ja bites buutu laachi...
Back to top
View user's profile
Vecais_Dumais_Laacis
Guru
Guru


Joined: 29 Jan 2004
Posts: 800

PostPosted: Mon Nov 29, 2004 9:41 pm    Post subject:

teixim aatru vilnjoshanos var uztaisiit izmantojot 1d textuuru kuraa ir iekodeetas sin/cos veertiibas un caur sin/cos aatri izreekjinaat normaali - ieguusim smukas sinusoidas kuraam var nedaudz pievienot kaadu random nobiidi lai neizskatiitos tik matemaatiski un shaderis skries paleekdamies
_________________
...un ja bites buutu laachi...
Back to top
View user's profile
dev



Joined: 27 Jul 2004
Posts: 206
Location: Latvija

PostPosted: Mon Nov 29, 2004 10:11 pm    Post subject:

nu nee - neko smuku taa nedabuusi, un HL2 pavisam noteikti izmanto vairaaku kadru normaalmapi. Patiesiibaa Paradise Island uudens man pat labaak patika, jo animeejaas gludaak (cik sapratu no GiGa tad tas tiek panaakts interpoleejot starp diviem tekoshajiem kadriem). Hl2 interpolaacija nenotiek, tapeec uudens sanaak taads raustiigs un ir labi redzams normalmapes tile deffekts skatoties uz uudeni no augshas.
Back to top
View user's profile Visit poster's website MSN Messenger
Display posts from previous:   
dev.gamez.lv Forum Index -> Pļāpātuve All times are GMT + 2 Hours
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group